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logman

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About logman

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    Mega Hunter
  • Birthday 08/09/1982

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    Lamping<br />fox hunting<br />ferrets<br />terriersThis is a bit of an experiment, following on from another thread. It's a forum based game I play elsewhere. I've never moderated a game before, but I've played many, so we can all learn together. <br /><br />Below are the rules for the game, and for playing. If it appeals to you, it's fun. It's a game of lies, bluff, deceipt, team building, solo play, murder and lynching. If you're interested, sign below, and I'll run a game when we've got around 8/10/12 players. <br /><br />What is Mafia? <br /><br />Overview <br /><br />Mafia is a forum game for a group of people (often upwards of 12) which pits the "uninformed majority" against the "informed minority". All players are supposedly law-abiding, innocent citizens, but some are secretly conspiring mafia. There's going to be a lynchin'... <br /><br />Game Structure <br /><br />The players as a whole form a "town". Most of the players are on the side of the town, though they may have differing abilities. Generally pro-town players cannot communicate privately, and rely on what they see and post to the main game thread to determine who's evil. A minority of the players are secretly mafia, and work together. The moderator will randomly and secretly allocate roles prior to the game starting. Players cannot share what roles they got, except in the main thread during the day (where everything is subject to scrutiny and suspicion). <br /><br />The game is divided into alternating "day" and "night" phases. Day phases end when a player is lynched and knocked out of the game. Night phases end when all "night actions" have been sent in, one of which will be the mafia killing a player and knocking them out of the game. <br /><br />Day <br /><br />During the day, everyone who is still alive in the game may post to the thread and share their thoughts and suspicions on who amongst them is evil. For most players, this will be their only communication with the rest of the group. Mafia will lie to try to convince the pro-town players that they too are pro-town and in search of the mafia. The purpose of the day is to agree, by majority vote, on whom to "lynch". Everyone has one vote, which they may place and withdraw at any time during the day. As soon as more than half of the town is voting for a single person, that person is lynched (removing them from the game) and night falls. The moderator will reveal their role and allegiance, lock the thread, and call for night choices. <br /><br />Mafia may not talk to each other privately during the day. In fact, no players may talk to each other privately during the day - only the public thread may be used for communication. <br /><br />Night <br /><br />During the night, most pro-town players will have very little to do. Some may have roles which require them to send the moderator a choice, but nearly all will be unable to communicate with the other players. The mafia however use the night phase to discuss strategy and decide upon one player to kill off. They may not communicate privately during the day, so this is their only opportunity to plan. They must decide which player represents the biggest threat, or whose death they can use to manipulate the town into making non-mafia lynch choices. <br /><br />When all choices have been sent to the moderator, a fresh day will start. The moderator will resolve the choices received, and post to the thread announcing the mafia's victim, their role and allegiance. They will then unlock the thread and call for open discussion. Each day starts afresh, with nobody voting for anybody else. <br /><br />Winning the game <br /><br />The game ends when one side, pro-town or mafia, are the only ones remaining. Games will often end at the end of a day - if the last mafia is lynched, then the town have won. If the town have lynched one pro-town player too many, then the mafia are in a situation where they are no longer at risk of being killed by majority vote, and will kill the remaining pro-town members. <br /><br />When the game ends, the moderator will post the outcome, and everyone's roles will be made known. Mafia is a team game, so even if you die, you can still win, as long as your allies pull through. <br /><br />How to vote <br /><br />Each player has one vote, which may be placed on up to one other player at any one time. That player may withdraw their vote or move it to a different player after placing it any number of times, even during the same post. <br /><br />The syntax for voting for a player is to, in bold, write "vote <player's name>". To remove that vote, write "unvote <player's name>". The pickiness of moderators differs from game to game, but generally the following rules should be kept to (else your vote may be invalid and may not be counted): <br /><br />- You may not move your vote unless you unvote first. <br />- You must always put your vote in bold, else it won't be counted. <br />- You should say who you're unvoting when you unvote, rather than just typing "unvote". <br /><br />Twilight <br /><br />Twilight is an administrative pseudo-phase. It's not really part of the rules, but is important enough to get a mention. When the final vote is cast on someone, it's rare that the moderator is there waiting and ready to end the day. Even if they are, there will be a short gap while the moderator writes up the death scene. The period between the final vote being cast and the moderator closing the thread is known as "twilight". <br /><br />During twilight, votes don't count. Technically the day ended, but since everyone's able to post on the thread still, they do. Any unvotes or votes in this time will just be ignored, but of course all players (including the one who has just been lynched!) can say relevant things to help their team win. <br /><br />Different moderators have different ways of handling twilight; some may choose to announce that the lynch has been sealed, but not announce any more, and give the town some grace time for discussion. It's also worth remembering that due to hidden variations (see below) the moderator may have placed on the game, what the town thinks is a final vote may in fact not be - if this is the case, votes of course will still count, it's still day! The moderator will usually post if what appears to be the end of the day isn't. <br /><br />How to actually play <br /><br />All of this so far only tells you the mechanics of the game, not how the game itself plays out, or how you should play if you're pro-town (generally assumed to be the good guys) or mafia (generally assumed to be evil). How do you go catching the mafia? How do you go leading the town in circles? Well, this is the problem the game revolves around, so I can't tell you much before you have to just try it yourself, but here's a starter. <br /><br />If you're pro-town, your goal is to identify which two, three, four, however many people, are working together to screw you over. Tell-tale signs might be people keen to defend each other, or sharing the same suspicions... though of course, pro-town players do this too if the suspicion is justified! You should try to be vocal about your thoughts and suspicions, because being quiet is seen as an easy way for a mafia player to avoid unwelcome attention, and a town with a lot of quiet players is easy for the mafia blend into. Kick up some noise, and see where the dust settles! But be careful that you don't draw the heat away from the mafia... <br /><br />If you're mafia, you just need to make sure that you and your accomplices help the town make enough bad lynches to bring their numbers down - when you are in the majority, you've won! Make sure you aren't too closely linked to your friends. If one of your friends is lynched, everyone will find out that they're mafia and if the thread is full of you defending them and agreeing with them, you'll be next! Your goal is to set up lippy townies as being mafia, and not be too obvious about - and don't be afraid to attack your own mafia friends to distance yourselves from each other. <br /><br />The rest is up to you - Mafia allows any amount of psychological strategy, you'll have to come up with your own ploys and ruses. <br /><br />Variations <br /><br />The other main feature of Mafia games is that no two are alike. Every moderator brings something new to the table, even if it's just a style of writing or a thematic change. A Mafia game is still a Mafia game even if it's cops vs robbers, cowboys vs indians, or aliens vs zombies. However, there are several mechanical changes any game might have too. <br /><br />Every single rule I've written above may be ignored or circumvented by a devious moderator. They may allow people to have two votes; they may have mafias who can talk during the day; more usually, however, variation will be achieved by the role setup of the game. It's usual for there to be several interesting roles on the town side, and some variation on the mafia side too. Often there are multiple, separate evil groups who are competing against each other as well as the standard town/mafia dynamic. <br /><br />Some common roles on the town side are the Cop, who can choose one person a night to investigate, and learn the allegiance of, and the Doctor, who can choose one person a night to protect, and negate one kill attempt against that night. A common role on the mafia side is the Godfather, who is nominally in charge of the group and who is seen as being innocent by the Cop. <br /><br />The Golden Rules <br /><br />1) Have fun. It's a game of confrontation, but it's a game nonetheless - it's frustrating to be voted out of the game but don't take it personally! Remember that your team winning is still a personal win even if you died. <br />2) The mod's word is law. Take it up with them privately if you disagree about something. <br />3) The game relies on the honour system. If you're going to play, don't cheat and privately talk to other players, it just ruins it for everyone. <br /><br />Sounds fun, I want to play! <br /><br />Requirements <br /><br />Everyone is welcome to play games of Mafia, even if you've never played before. Like modding, there are requirements to meet: <br /><br />- You must be able to commit to the game. Although a player isn't as important to the game as the mod, being absent for protracted periods of time will hold the game up and get in the way of everyone else's gameplay. Please don't sign up if you know you're not going to be able to post at least three or four times a week. <br />- You must have read the rules and understand the basics of what you're doing. This shouldn't be too hard - everything you need to know is detailed above, so you already read it, and any questions you might have will happily be answered if you raise them in this forum. Also, we recommend reading through old games to get a feel for the style of play. <br /><br />How to sign up to play <br /><br />To join a game, go to its signup thread, and post that you want to join the game. The mod will add you to the list and send you your role PM when the game starts. <br /><br />As signups can sometimes take a few weeks, remember to keep checking the site to see if the game has started or not. <br /><br />How to play a game <br /><br />There aren't many tips that you can pick up except by just playing the game, but here are a few starters for being a good, social player: <br /><br />- Post regularly. There'll often be situations where people are waiting on your response, so don't keep them waiting too long! <br />- Be nice. Mafia is a fundamentally confrontational game, but remember that it is just a game. <br />- Often you will get lynched, sometimes on Day 1. This is all part of the game, so take it with good grace. <br />- Remember that it's a team game, and even up to the last you can give your team a better chance to win. <br />- Be vocal. Mafia is a game of discussion and debate, so don't hold back waiting to see what everyone else has to say! <br />- If circumstances change and you can't commit to playing, inform the mod that you need to be replaced as soon as you can. It's not ideal, but better than you becoming dead weight. <br /><br />
  1. He's long gone.. this dog caught 86 foxes in 1 year like it are lump it Hello Mark, havnt been on here for ages, good to see your still keeping things interesting Is the black shepard cross still going,was it called "ROLO"? I still have a daughter of it "Sophie" This is an old picture as i havnt really bothered with photos for a while, she is going well though. That Saluki pup is also turning out pretty well. There are a lot of rabbits around down here at the minute. All the best
  2. I totally agree with you there Skycat. Also I think that Grounenadal cross is a stunning wee dog. If I were to go for a shepherd cross, I think the first type of shepherd I would try would be the Rough coated Dutch Shepherd. cheers mate, i like to think she is a good little dog myself
  3. Sophie, a Groenadal greyhound ratehr than the Mali cross, a toch more sensible i reckon.
  4. I would have her in a second if you were closer, shame Dont suppose anyone is making a trip from your way to the south west?
  5. My saluki bitch is to be lined by a freinds working ACD next week. This breeding is for my own use and one or two other local dog people, however if there are surplas pups then i would seek to home them with those of you that work your dogs regularly. As this is what you might call an experimental breeding then homes in which the puppies will be tested to the full as working dogs would be best. The only price i ask is that of feedback on their progress. I know there are one or two people with expierience of similar crosses on this forum and would welcome any opinions from them or anyone els
  6. All depends how much time youve got to give them i reckon. Ones too many if you havnt got the time to devote to it. That being said, ive got 4 myself
  7. I have a Springer/Bedlington cross bitch whos six years old and great for bushing. I have given her a cutsie poo name too, i reckon shes a BEDSPRING. Ive been thinking about putting a freinds terrier over her for my next generation of bushing dogs. But im unsure as to how many working homes i could find find as i only want to keep a couple of the pups.
  8. How long did it take you to teach that dog to skin its catch?
  9. Firstly id like to underline the fact that im not claiming to have a world class dog in this post, im only using her as an example of my question. Sophie, a 4 year old bitch of mine is a Belgian/greyhound half cross, not a very racey looking sort of animal, and definately not a show winner! However she is a reliable working dog at night, collecting some reasonable hauls of rabbits on the lamp. She is also a good dog to use during bushing/ general mooching with terriers etc and marks reliably. This morning whilst excersing the dogs she marked a small hole and after she had pulled a small stone
  10. What do you think of this? I reckon its spot on http://www.youtube.com/watch?v=zLAgcxeMb4s...=related&search
  11. Its Geraghty, not Flood with the Irish eligibillity mate
  12. I havnt laughed so hard in ages, "the warraner has orderd one" Well thats it, ill have two then,
  13. Redruth area, here it is,just for moley Edited to say its a great little gun
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